We've Postponed Kickstarter until mid-Feb or March
to ensure the best games possible

Three roads. One Trax.

Trax started as a single race to the finish line. 
Now it's a family of three unique titles with one common thread: 
gather your friends, build a track, and race to victory. 
Click below to get the latest information and be 
notified when Trax and the Kickstarter go live.

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Trax: Speedway
10+Ages
2-4Players
5-10Minutes

Rev your engine for this fast, real-time puzzle-strategy race. No turns, no waiting, just go!

Trax: Speedway is a fast-paced, real-time tile-laying experience.  Build your own unique track while racing the clock in two distinct phases.

When the 5-minute Build phase begins, play cards from your hand as fast as you can! If you find yourself stuck, draw, discard, and even rearrange your track. Balance speed and strategy, using twisting loops and clever switchbacks to build the longest track and set yourself up to finish. 

Once your track is laid, the 1-minute Finish phase begins. Drawing and discarding are off the table. It's now a race to connect your track back to the finish line! Earn points for every loop and switchback on the road back. Get stuck in an endless loop or fail to connect in time, and you're disqualified. Design your track, beat the clock, and leave the competition in the dust!

🏁 Speedway spotlight video — coming soon
Trax: Speedway box art
Speedway track card Speedway track card Speedway track card
“I don't normally like board games because they make me feel stupid. But this game was really easy and fun. Everyone can play it!” — Stephanie
“It's fun, challenging, and addicting… it's sort of like a modern-day variant on Tetris mixed with Pac-Man. That'll probably make more sense after you've played it a bit.” — Brent
“My track felt incredibly broken, but when I really looked at it, it was, in fact, incredibly broken.” — Logan
“Crash Course is an intense game that has me coming back again and again.” — Griffon

All artwork is subject to change.  Some of the artwork shown are placeholders or still in the concept phase.

Trax: Candy Rush box art (placeholder)
Candy Rush card — mint forest Candy Rush card — bubblegum pink Candy Rush card — peanut brittle canyon Candy Rush card — dirt/gummy worms
8+Ages
2-4Players
30-45Minutes

Explore a fun, magical realm where
candy blossoms bloom, and chocolate rivers flow!

In Trax: CandyRush, explore as intrepid adventurers in the search for special candy, brave wild and exciting hazards, and visit lands where no candy hunter has gone before. 

Travel an ever-growing map across three Exploration Days.  Manage action points to move across colorful terrain like Candy Cane Forests and Peanut Brittle Canyons, and assemble a king-sized collection of candies faster than your fellow sweet-toothed hunters. The sooner you finish, the more points you rack up!

But it's not all gumdrops and rainbows. Candy is 'first come, first served', so outmaneuver your rivals or risk setbacks that could cost you the game. And watch out for the sugary hazards scattered across the board: one bad roll, and you're stuck in the Fudge Flurries or gummed up by a gang of adorable Skittlers!

🍬 CandyRush spotlight video — coming soon

All artwork is subject to change.  Some of the artwork shown are placeholders or still in the concept phase.

TRAX: RoadTrip logo
12+Ages
2-4Players
45-60Minutes

Live your dream vacation in this chaotic game of
highway racing, hotel hopping, and attraction chasing.

In Trax: RoadTrip, explore a world of expanding horizons. Earn points by hunting for rare attractions around the country, visiting exciting theme parks like Ditzyland, or touring through beautiful landmarks like the Rusty Gate Bridge. Every turn, you'll play up to three road cards from your hand to build paths across diverse terrain and reach high-value attractions. Each trip spans from one attraction to another, in which you’ll carefully plan out which terrain you’ll cross to meet the requirements. If your trip goes too long, you’ll end up on a boring detour, reducing the points you earn when you finally arrive.

Also on your trip, you’ll encounter gas stations, hotels, and Scenic Views to earn fuel, lay more cards, and get extra points. Track your progress with your car token, but watch your trip. Once you’re out of fuel, you’ll be forced to stop and wait for the next turn to put rubber to the road. With these tools in your hand, you can choose your own strategy. Will you blitz for attractions by stacking your trip with bonuses, use event cards to spice up the game, or steer your rivals onto the scenic route?

🚗 Road Trip spotlight video — coming soon
Trax: Road Trip box art
Road Trip terrain cards

Land on an Attraction, collect the Postcard.

The Grand Ditch postcard Ditzy Land postcard Donut World postcard Mt. Beatlemore postcard Roosterwell postcard

All artwork is subject to change.  Some of the artwork shown are placeholders or still in the concept phase.

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